This has a lot of potential and I hope you develop it further. Keep up the good work!
Suggestion:
I would ask that the camera not be stuck to the pinball or at least give it a little bit of a breather, the risk of sea sickness is high in this one. 😅
I would suggest that by having the camera showing section of the table instead and travel vertically with the pinball would help.
Thank you for your feedback! I appreciate the kind words, in response to the camera issues we're well aware unfortunately. The original idea saw the pinball being the "player" in a sort of dungeon crawl where you would complete a course and then travel to the next room like a dungeon, but that never made it to the final version so the camera ended up being wonky. That with my poor implementation of 3d camera shake, the small impacts feel good but lots of repeated impacts start to become nauseating. We're going to review as a team and decide where to go from here, if we continue with the project we will be sure to fix the camera.
Thank you for playing! I really wanted to put a tutorial in but as per usual I overscope these things and we unfortunately didn't have time. I'm glad that you think the game is fun, we were working on it up until the last minute and it was heavily inspired by Pokemon Pinball and real pinball machines I played. I always try to do something unique and I hope this was at least an enjoyable and unique tech demo!
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This has a lot of potential and I hope you develop it further. Keep up the good work!
Suggestion:
I would ask that the camera not be stuck to the pinball or at least give it a little bit of a breather, the risk of sea sickness is high in this one. 😅
I would suggest that by having the camera showing section of the table instead and travel vertically with the pinball would help.
Thank you for your feedback! I appreciate the kind words, in response to the camera issues we're well aware unfortunately. The original idea saw the pinball being the "player" in a sort of dungeon crawl where you would complete a course and then travel to the next room like a dungeon, but that never made it to the final version so the camera ended up being wonky. That with my poor implementation of 3d camera shake, the small impacts feel good but lots of repeated impacts start to become nauseating. We're going to review as a team and decide where to go from here, if we continue with the project we will be sure to fix the camera.
I think it needs a brief tutorial, because I am very confused. Nonetheless, I think it's a great game! It's fun once you get it.
Thank you for playing! I really wanted to put a tutorial in but as per usual I overscope these things and we unfortunately didn't have time. I'm glad that you think the game is fun, we were working on it up until the last minute and it was heavily inspired by Pokemon Pinball and real pinball machines I played. I always try to do something unique and I hope this was at least an enjoyable and unique tech demo!